1.0.0 Prepatch!
April 4, 2023
This update meant having to dig deep into the foundation of the game and rewiring things that lead to the rewiring of other things in a long chain of ultimately unthreading everything I've been doing since I first started developing the game, and the good thing about this is that aside from a few hiccups in how things were reconnected, the game is in a fantastic state now, void of any bad decisions in the past! This also marks the end of the update-drought, and once I'm done hunting bugs I expect another update with more content already this month. In the meantime, please enjoy the many updated graphics for talismans, dyes, charms, candies, beads, soap, and more!
Read more about the update on Discord
item_name=Chocolate Bunny$type=consumable$id=10$width=1$height=1$menu_items=Gives you bunny traits when consumed$stack=1$stack_size=20
item_name=Lollipop$type=consumable$id=11$width=1$height=1$menu_items=Gives you vulpine traits when consumed$stack=1$stack_size=20
item_name=Boob Mushroom$type=consumable$id=14$width=1$height=1$menu_items=Causes breast growth when consumed$stack=1$stack_size=5
item_name=Cleansing Soap$type=currency$id=19$width=1$height=1$menu_items=Removes all variants, hexes, and conjured effects from an item$hints=Use this on an item to apply its effects$stack=1$stack_size=20
item_name=Talisman of Eclipsing$type=currency$id=27$width=1$height=1$menu_items=Removes all magical properties from an item$hints=Use this on an equipment item to apply its effects$stack=1$stack_size=20
item_name=Triple Goddess Talisman$type=currency$id=28$width=1$height=1$menu_items=Upgrades an Occult item to a Blessed item with new random magical properties$hints=Use this on an equipment item to apply its effects$stack=1$stack_size=10
item_name=Oculus Talisman$type=usable$id=29$width=1$height=1$menu_items=Turns one magical property on an item into a sealed enchantment//The magical property is removed from the item in the process$hints=A sealed enchantment can be transfered to another item//Use this on an equipment item to apply its effects$stack=1